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Hex editor

The hex editor shows the raw bytes of the active section and lets you read, compare and edit them directly — useful when a value is not covered by a named map. Open it from Editors › Hex Editor (Ctrl+H); it works on the active version’s active section.


The hex editor window
Figure 1

 

The toolbar

The toolbar runs along the top, in groups from left to right:



The right-click menu

Right-click anywhere in the grid for the full command surface — more than fits on the toolbar:



The floating Navigation and Pair Offset windows do the same jobs in a dockable panel — see comparing & navigating files.

The status bar

The bar along the bottom has three segments:



Comparing against the reference

With the Diff view on, the editor compares the current version against the chosen reference: show the reference value, the delta (current − reference), or the percent change, and highlight changed only to hide everything identical. Use the Navigation menu’s Previous / Next Difference to step between the changes.

Editing the bytes

Select cells — a linear range or a rectangular block — then apply a Modify operation: Fill sets them all to one value, Add/Subtract shifts them, Multiply scales them, Interpolate lays a linear ramp across the selection, and Smooth averages neighbours. Copy and paste move values between selections. Every edit is undoable, and Read-only protects a file you only mean to inspect.

Warning — editing raw bytes changes the file’s integrity value. Correct the checksum on export, or the ECU may reject the image.

Notes

A note attaches a comment (title and text) to a span of bytes, shown as a coloured overlay. Add one from a selection, edit or delete it later, and step between notes. Notes are metadata, so they stay available even in read-only mode — they are the same region comments you see across the collection.

Tip — hunting for a table? Turn on the heatmap and adjust the column count until a rectangular block lines up — that regular pattern is usually a map, which you can then open in the 2D editor.

See also



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